SNK Announces That They Are Profitable Again After Pivoting Back To Video Games

It’s been a rocky few years for SNK, but they were very happy to point out today that they’re finally profitable again.

SNK shared their official financial statements in Gazette Magazine today, showing off that the company is doing quite well for itself now despite being in the negatives last year. The difference is significant as well – in FY 2016, the developer posted a loss of 558 million yen, while FY 2017 brought them to a 3.105 billion yen net profit. In other words, they reversed their fortunes.

The company had been struggling slightly after their acquisition by Chinese company 37Games. CEO Koichi Toyama decided that the developer would turn their back on the semi-lucrative pachinko business and focus on video games again, rebranding as SNK instead of SNK Playmore. The first initiative of this newfound passion for games was King of Fighters XIV, which has apparently done quite well for SNK.

Our Take
It is heartening to see developers focus on a games-first mentality and find a lot of success from it. Here is hoping whatever they have next (Metal Slug, please) will be just as successful for them.